BUZI COM CLUB ACTIVITIES 2022-2023 HEAD THE CUPS DATE :28 th July 2022 This is the fun oriented activity, where people have to play the game in pairs. Here, in this activity, people have to be played with the cups. Pairs should play, both the people will have to hold the cups with their foreheads and have to move the cups from one edge to the other edge. The pair, who moves maximum cups from one edge to other will be the winner and runners. NO. OF PARTICIPANTS : 56 WINNER: 1. MEENAKSHI (499) – 1 ST INTER MEC 2 INDU (489) – 1 ST INTER MEC RUNNERS: 1. PALLAVI 2 ND B.COM- 21AI343 2. SIMRAN 2 ND B.COM- 21AI357 FOR MY FRIEND DATE: 7 th Aug,2022 This is fun oriented activity, which is conducted online. Where, the participants are supposed to send a video of time period between 30-40 seconds, describing about their beloved friend, to talk about their best friend, sing for ...
Guest Lecture-1 Topic:Intellectual Property Rights Speaker: Dr.V.Sai Prashanth, Director, SIMS College, Visakhapatnam Target Audience : II BCom, III BCom, II BBA, III BBA Date: 11th July 2025 A Guest Lecture on Intellectual Property Rights (IPR) aims to introduce degree students to the importance of protecting creativity and innovation in today’s knowledge-driven economy. The session will cover key concepts such as patents, copyrights, trademarks, and industrial designs, along with their legal and commercial significance. Students will gain insights into how intellectual property safeguards original ideas, encourages research and entrepreneurship, and prevents unauthorized use. Real-world examples and case studies will help them understand the relevance of IPR in academic, professional, and business environments. This lecture will empower students to respect, create, and protect intellectual assets responsibly. Guest Lecture-2 Topic: Career Enhancement Program Speaker: Suraj Cha...
2nd January 2021 This is the second activity of Buzi-com (Commerce Club) called EMOJINATION. This game starts with a riddle delivery where a riddle is asked and the first person to correctly answer it will be given chance to answer the Emojination question. The participants were given two or three emojis and they had to combine them all together to guess a company or brand name.
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